Here’s a little something I put together the other day with Trapcode Form. I haven’t upgraded to the latest versions yet, so this is made with version 1 (point something). Every single element, from the flowers to the grass to the sunset was created using various form particle maps.
It’s not intended to be anything special, and I’m not planning on doing a tutorial on it (frankly, I fiddled around with it so much, I’m not sure I could remember exactly how I got to the end result!) But if you’d like the project file for it, you can get it from here.
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